Qantara TechnologiesQantara Technologies

Services

UI/UX Design

Interface design is the design of decisions and states. What can a user do here, what happens when the data is empty, slow, or wrong, and what do they need to know to act? We settle those questions first; styling follows structure.

This suits teams whose product has grown feature by feature until the logic is hard to follow, and teams starting something new who want the thinking done before engineering time is spent. The output is built to be shipped, a system with tokens, components, and states, not a set of unimplementable pictures.

Design tokens
  • --surface
  • --border
  • --accent
  • --text
Component
Primary

radius 2px

Tokens engineers can build from, not a static mockup.

What you get

Deliverables

  • UX audits
  • User flows and wireframes
  • High-fidelity interface design
  • Design systems and tokens
  • Clickable prototypes
  • Usability testing
  • Accessibility review
  • Developer handover documentation

Today

Confirm
The same system, resolved on a small screen.

How it works

A clear delivery process.

  1. 01

    Discover

    A session on users, tasks, and the moments where the current experience fails.

  2. 02

    Scope

    A written proposal: screens, artefacts, review points, timeline, price.

  3. 03

    Design

    Flows, wireframes, and high-fidelity interfaces reviewed with you.

  4. 04

    Build

    Design system components and states produced for engineering.

  5. 05

    Verify

    Prototype testing and accessibility checks before handover.

  6. 06

    Run

    Handover with tokens, documentation, and support during build.

Technology we use

  • Figma
  • Design tokens
  • Prototyping tools
  • Component libraries

Questions

Frequently asked

Yes. You can engage Qantara for product and interface design while your own team handles development. We agree the deliverables needed for the handover, which may include flows, screens, component states, design tokens and documentation. Design reviews during the build can be scoped separately.

Through a system rather than a folder of screens. Handover includes named components with their states, spacing and typography tokens, interaction notes, and the edge cases, empty, loading, error, permission-denied, that decide whether a build feels finished. We walk your engineers through it, stay reachable for questions during the build, and review the implementation against the design so gaps are caught while they are still cheap to fix.

We work in review rounds rather than an open-ended revision count. Each stage, flows, wireframes, high-fidelity interfaces, has scheduled reviews where you give consolidated feedback and we revise before moving on. The number of rounds is agreed in the written proposal so both sides know what is included. Direction changes that reopen settled decisions are handled as a change request with their own estimate.

A redesign is right when the underlying product works but the structure, hierarchy, or visual language is getting in the way. A rebuild is right when the interface problems are symptoms of an architecture that cannot support what you need next. We assess both during discovery and tell you which one your situation actually calls for, including when the honest answer is targeted fixes rather than the larger project.

Let’s talk about your next step.

Share your idea or existing brief. The initial discovery call and quotation are free.

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